NGUI – Smooth Tween causing Spring Position to never complete

Recently I’ve run into a nasty bug using NGUI’s UIGrids for a Solitaire game at Mukutu Studio. My NGUI version was 3.7.0 or maybe 3.6.9 When you use UIGrids with cell height and width of zero or a very low value and animate the elements using Smooth Tween it seems that the animations never complete …

Unity + Facebook SDK = Login cancelled by Player

Just posting because I’ve spent a couple hours working around this “Login cancelled by Player” error and just got this test / debug version working … I don’t know if the steps bellow will help in release versions. My steps: – Install latest OpenSSL and JDK, restart windows. (more here on my last post) – Delete …

Unity + Facebook SDK = OpenSSL not found error

Got stuck with this “OpenSSL not found” error today on Unity3D and after some digging I’ve found that the error was caused by my “Path” Environment Variable (in my case on Windows 8.1). I already have OpenSSL installed on “C:\OpenSSL”. I’ve downloaded the 64bit version Win64 OpenSSL v1.0.1h from here: http://slproweb.com/products/Win32OpenSSL.html – (Consider making a donation …

NGUI 3.6.2 – Pixelated rotated textures – SOLVED

I’m learning how to use NGUI for my Unity 4.5 projects and right now I’m developing a card game at Mukutu. I came to this problem with my cards textures when using the UI2DSprite, which rely on the new Unity Sprite Packer and not on the NGUI Atlas maker. When they are rotated they have this …