NGUI 3.6.2 – Pixelated rotated textures – SOLVED

I’m learning how to use NGUI for my Unity 4.5 projects and right now I’m developing a card game at Mukutu. I came to this problem with my cards textures when using the UI2DSprite, which rely on the new Unity Sprite Packer and not on the NGUI Atlas maker. When they are rotated they have this …

PlayBytes: Play Games Best Practices

Google Play Games Best Practices by Todd Kerpelman / Play Bytes. Todd Kerpelman talks about the best practices when developing a game that uses Google Play Games Services. In this episode of Play Bytes, Todd Kerpelman takes a look at what we’ve learned by observing a few thousand games that make use of Play Games …

Unity 5 is coming

Unity 5 is coming I have been creating games in Unity for almost 2 years now and it has been an incredible experience, I’ve seen a “simple” tool completely change the market all around the globe!   From Unity’s website: We’ve remained true to our core beliefs of bringing top-quality, massively multiplatform and efficient game …

Gamification – Rewards can … demotivate

Gamification: Rewards can … demotivate Overjustification Effect Researchers found that extrinsic motivation can step in front of intrinsic motivation and that can be a problem to engagement in gamification projects because people will start to do things focusing on the reward itself and not because they just enjoy to do it (intrinsic motivators). The drawing experiment: A group of …