remote: Invalid username or password. fatal: Authentication failed

remote: Invalid username or password. If you log in via a third party service you must ensure you have an account password set in your account profile. 17: fatal: Authentication failed I’ve been experimenting with some Unity features, one of them is the Cloud Build. On my test game I have a submodule repo and, […]

Major version X is newer than Y, the highest major version

major version 52 is newer than 51, the highest major version supported by this compiler. Got this error again after a long time without seeing it. The problem here is related to your JDK version. You can open your Terminal (Mac) and type “java -version” to check which version you have. In my case I had 1.7… […]

Unity and iOS 9 – Invalid Bundle. iPad Multitasking support

Just had another problem when trying to upload our game to iTunes Connect (Beta). ERROR ITMS-90474: “Invalid Bundle. iPad Multitasking support requires these orientations: ‘ UIInterfaceOrieentationPortrait,UIInterfaceOrientationPortraitUpsideDown,UIInterfaceOrientationLandscapeLeft,UIInterfaceOrientationLandscapeRight’. Found ‘UIInterfaceOrientationLandscapeRight’ in bundle ‘com.domain.app’” To fix this one you’ll need to add another node to the info.plist file: Compile it again and it should upload to iTunes Connect just […]

Unity and iOS 9 App Transport Security – HTTP

I’m finishing one turn based Multiplayer game (at Mukutu Game Studio), which has our own server implementation and, at least for now, works using HTTP requests. The implementation that we have now works perfectly and suit our needs because there’s no visible sensitive data… BUT, after iOS 9 launch, the game just “died” “:D” Looking at […]

Personas: Keep your focus on your target audience

I’ve posted recently about prototypes and their importance in the development process. Another important design process is the creation of personas. What are personas? The image above is also from my UX talk. I used it to explain about personas and how I like to think about them. For me personas (in IxD / UX context) are tiny little users […]